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Music & Games Blogs

Mini-golf explodes as a social entertainment platform

by Kevin Williams

Gamified miniature golf has taken center stage in the social entertainment sector.

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Skill gaming revives, tapping both casino and arcade influences

by Kevin Williams

In response to a 30% decline in casino winnings, some hope familiarity of the arcade-style gaming presentation will drive business and usher in a new…

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Projection versatility drives mid-size entertainment venues

by Kevin Williams

Immersive technology is needed to meet the needs of consumers longing to be entertained in smaller spaces following the pandemic. Technology providers rise to…

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Mixed use leisure entertainment: a logical progression

by Kevin Williams

A new generation of entertainment facility businesses is taking advantage of available retail venues for larger entertainment spaces.

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Arcade entertainment’s rotating obsession continues

by Kevin Williams

The fascination with intense and dynamic motion simulation continues, with a host of players entering the market.

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Recovery drives versatile VR entertainment formats

by Kevin Williams

An audience that has been in enforced isolation is now more than hungry to socialize once again, and marketing, promotional and entertainment live events will…

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Mobile VR gains clout for post-pandemic entertainment

by Kevin Williams

VR and simulator attractions in a mobile or containerized package is not new, but developments in this field of entertainment are accelerating in the…

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2021 amusement machine releases sprouting from all directions

by Kevin Williams

New releases have been unseasonably slow this year, but signs of life are now rapidly emerging.

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Investment floods immersive entertainment enterprises, sowing the next 'Roaring 20s'

by Kevin Williams

Immersive entertainment companies are finding little trouble securing capital for expansion as the COVID lockdowns end, positioning the industry for the next…

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Sega’s shifting status: How far will ramifications spread?

by Kevin Williams

The change in the status quo could see operators, distributors, spare parts and even exhibition and media companies being forced to quickly adapt or perish.

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Content publishers, venues vie for dominance of exploding e-sports

by Kevin Williams

The impact of e-sports on the streaming and conventional broadcast media has become evident in e-sports events, while the adoption of e-sports venues to…

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‘Retail Apocalypse’ shakes global entertainment properties

by Kevin Williams

The seeds of upheaval in the retail entertainment industry predate the global health crisis, resulting in a slew of mergers, acquisitions and restructurings.

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Frictionless payment providers square off as post-COVID era unfolds

by Kevin Williams

(Edtior's note: This is part two in a two-part series on frictionless payment solutions.)

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Pandemic drives cashless innovation for amusement and entertainment venues

by Kevin Williams

A host of cashless tools have been developed to help entertainment venue operators navigate the needs of the guest with the practicalities of business under…

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VR ‘crossover’ entertainment reaches exercise, sports and toys

by Kevin Williams

Out-of-home entertainment will become the '10thGen' game platform in many developers' eyes, considering the changes wrought by the coronavirus pandemic.

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Consumer and LBE VR: 'the virtual crossover' begins

by Kevin Williams

Development of a means for consumer and commercial players to interact and compete has been a focus since the establishment of home gaming. With the growth…

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Amusement trade shows go virtual, players find multiple paths

by Kevin Williams

Several trade shows tested virtual events on account of the coronavirus pandemic. Innovation continued, but on a different scale.

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Amusement restructurings spell change beyond Japan's shores

by Kevin Williams

Financial pressures on major amusement machine players have resulted in plans to sell off certain properties, as well as new partnerships and opportunities.

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Asian VR games promise exciting 2021

by Kevin Williams

One of the big trends that had been seen in 2020 and is now gaining full adoption is that of the self-service upright VR kiosks, as evidenced by virtual trade…

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OOH VR innovation blossoms during pandemic

by Kevin Williams

One of the worst months of the pandemic saw a multitude of new and exciting announcements in a pent-up outpouring of out-of-home virtual reality news.

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