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Music & Games Blogs

IAAPA European Expo highlights immersive entertainment innovation

by Kevin Williams

Concepts introduced at the first IAAPA European Expo since 2019 focused on small footprints for deployment in family entertainment centers and other venues.

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Video amusement strikes back!

by Kevin Williams

Video amusement game offerings are emerging from both established and new players on different continents.

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China flexes acquisition muscle in streaming VR hardware

by Kevin Williams

Standalone VR hardware is clearly making its mark globally in the attractions and amusement space.

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Mixed-use leisure entertainment gains momentum post lockdown

by Kevin Williams

Deep pocket content creators are are investing in indoor, mixed use leisure entertainment operations.

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How active immersion technology revolutionizes entertainment

by Kevin Williams

Active immersion has deployed in unique mediums such as water parks and flume rides, illustrating the versatility of the technology to immerse the guest.

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Extreme VR fuels indoor skydiving

by Kevin Williams

The latest phase of VR technology simulates parachuting and body suspension.

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‘Artainment’ rises worldwide on evolving immersive display technology

by Kevin Williams

Immersive display environments can place the guest into the heart of an entertainment or game experience,.

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Self-service upright VR kiosk innovation marches on

by Kevin Williams

The upright kiosk remains a popular genre for VR deployment, especially for venues that want to dip into the immersive waters but do not have the space or deep…

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How free-roaming VR shapes retail customer experience

by Kevin Williams

Ambitious retail venues are embracing free-roaming VR to enhance entertainment value.

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Post lockdown rebound drives more diverse VR games

by Kevin Williams

Virtual reality developers continue to introduce more offerings to address a greater variety of amusement environments.

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Amusement exhibits highlight new games, cashless technology

by Kevin Williams

Exhibits at reviving trade shows offer a wealth of new titles and a focus on cashless technology.

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Immersive entertainment recovery gradually gains traction

by Kevin Williams

The backpack PC VR free-roaming scene has been seeing constant movement, and the whole hyper reality sector is receiving immense investment.

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LBE rebound takes hold, driven by virtual reality

by Kevin Williams

Reports from various entities indicate that 2021 has seen more than a 30% increase in the post-COVID market, with innovation, unique content and strong…

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Attack of the entertainment robots!

by Kevin Williams

The entertainment sector is experiencing the same issues as the rest of the world, with live events impacted by the global health crisis, and acceleration in…

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Global immersive attraction barrels forward, finds new funding

by Kevin Williams

New media platforms are attracting significant investment, challenging the traditional amusement and attraction sector to stay relevant.

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Pandemic unhinges amusement supply chain, spurs QR code adoption

by Kevin Williams

Many new operators and existing chains are moving to buying direct and maintaining their hardware themselves. The pandemic has spurred this change, along with…

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The era of ‘artainment’ unfolds

by Kevin Williams

The next phase of out-of-home entertainment addresses the needs of a highly sophisticated audience, which has access from home to the widest possible selection…

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China takes the lead in amusement reinvestment

by Kevin Williams

The 2021 Asia Amusements & Attractions Expo marked the largest amusement industry event, revealing numerous trends that will impact the West.

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VR hardware chases expanding market demand

by Kevin Williams

The VR community has progressed into a two-tier market, split between 'Casual VR' for the B2C and 'Serious VR' for B2B approaches.

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VR rides a host of post-pandemic sports and entertainment trends

Virtual reality's awakening from its pandemic hibernation continues at an explosive pace, driven on several different fronts.

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