The aspirations for the Metaverse remain unfilled as social media giant Meta faces challenges.
read nowKeeping track of the disparate directions amusement entertainment is taking has become entertaining in its own right.
read nowThe amusement industry’s investments in IPs and brand licenses are not new, but the movement is expanding at a faster pace in a more media intensive consumer…
read nowAmusement venues face new pressures from landlords while theme parks continue to expand.
read nowApple Vision Pro serves a cornucopia of expensive technologies offering a standard 2D AR experience of overlayed Mac OS apps now presented spatially.
read nowIn a changing landscape, immersive entertainment continues to encompass a mixture of technologies in pursuit of consistent user retention.
read nowA key aspect of the expanding competitive social landscape is the need to adapt various entertainment trends in a recessionary and labor challenged business…
read nowThere is a growing vein of consumerism ranging across the popularity of movie-based classic video arcade properties such as 'Sonic' and 'Mario Bros.' to name…
read nowLondon continues to lead the innovation of social entertainment concepts such as repurposing closed department stores, but a global transformation has taken…
read nowConsumer game developers working on 'AR Shooters' will soon realize the limitations of a consumer release and pivot towards deploying their game for commercial…
read nowAsian entertainment innovation continues on many fronts, with a continued emphasis on VR.
read nowE-sports have struggled of late, partially due to the fallout of the cryptocurrency market. International investment continues, however, along with the search…
read nowThe cinema trade isn't sitting still in the wake of the pandemic and the streaming TV revolution. Amusement and entertainment IPs are key factors in the…
read nowThe opportunity to offer an enhanced guest experience results in the maximum needs being achieved from the venue's services. Management is able to use the…
read nowArtificial intelligence will change every aspect of operating an entertainment enterprise, with many tools yet to be developed.
read now2023 marks a period of moving towards what is coined 'phase five' — ultra slim headsets with wireless or tethered technology, incorporating sophisticated…
read nowMid-scale entertainment resorts can offer more compelling entertainment on a smaller scale, supporting the expected audience generated regionally.
read nowThe move to more technology-enhanced experiences for entertainment customers is a distinction in the re-emergence of both social entertainment and…
read nowJapan's amusement players work to redefine their facility business with enticing music and video games amidst an explosion in capsule gaming and crane machine…
read nowThe recent tech layoffs undermine the development of VR, AR and MR as the post pandemic entertainment landscape offers enormous opportunity.
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