Classic, sports and retro arcade themes are emerging in new video games extending well beyond traditional arcades.
April 4, 2022 by Kevin Williams
Signs continue to emerge of a renaissance in out-of-home video amusement gaming.
Konami Digital Entertainment recently surprised many observers by revealing it had started location testing at an Osaka Round1 venue on a new member of its Bemani family.
Called "Dance aRound" (that is not a typo), the game is a full body dancing game, using a large screen and player motion tracking, with a dance floor. The music game looks to be the logical evolution of the "Dance Rush: Stadium" series. The machine was also revealed to support the KDE electronic payment and competition app Paseli.
Any discussion of a Western appearance is totally premature, but there's no shortage of amusement innovation on that side of the globe.
Competitive play is still a strong element in the e-sports world.
On the crane machine front, Elaut and U.K. distribution powerhouse United Distributing Co. recently signed an agreement that will see UDC become the exclusive distributor of the operation's range of crane machines, including the new "E-Claw" series. This will also include the recently launched "Big-E" crane machine range.
Speaking of foodservice venue related entertainment, the CEC Entertainment operation has taken steps to re-establish its "eatertainment" brand after emerging from bankruptcy, operating some 559 Chuck E. Cheese and 122 Peter Piper Pizza locations.
The reimaged Chuck E. Cheese venue includes a much brighter venue with heavy deployment of digital screens, alongside great cast member integration, and a game floor populated with the latest Videmption and amusement games. This new approach is expected to be rolled out across the remaining operation.
Wider afield, the explosion in new retro arcade operations opening in the market continued at a fast pace, and a new entrant was revealed with an extensive background in retro amusement.
Arcade1Up, owned by Tastemakers, LLC, known for its mini-retro classic arcade cabinets, has rolled out a range of shrunken recreations of the Golden Age of video amusement, under license, that consumers can populate their rec-rooms with at-home entertainment. But recently, an announcement was made that sees the consumer electronics company turning to commercial entertainment operation.
Arcade1Up announced the signing of a multi-year partnership with the Miami Dolphins which sees the creation of the first "Arcade1Up Game Lounge," a retro arcade experience populated with the latest of the company's amusement emulations.
The space is the first of its kind in an NFL stadium — offering an entertainment venue component to the location. The lounge comprises some 50 retro-amusement-recreations and will entertain the public and players alike.
It was not known if this was just a one-off installation, or the testing of a concept they intended to roll out, but this will mark the first time we have seen a consumer electronics company enter the facility operations business.
(Editor's note: Extracts from this blog are from recent coverage in The Stinger Report, published by Spider Entertainment and its director, Kevin Williams, the leading interactive out-of-home entertainment news service covering the immersive frontier and beyond.)
Along with advisory positions with other entrants into the market he is founder and publisher of the Stinger Report, “a-must-read” e-zine for those working or investing in the amusement, attractions and entertainment industry. He is a prolific writer and provides regular news columns for main trade publications. He also travels the globe as a keynote speaker, moderator and panelist at numerous industry conferences and events. Author of “The Out-of-Home Immersive Entertainment Frontier: Expanding Interactive Boundaries in Leisure Facilities,” the only book on this aspect of the market, with the second edition scheduled for a 2023 release.