TOKYO -- Sega said cyber hackers accessed the personal accounts of 1.3 million subscribers to its online network, Sega Pass. Hackers stole players' names, birth dates and encrypted passwords. Credit card numbers remained secure, company officials said, because they are held by third-party service providers.
A hacker organization called LulzSec, which has claimed responsibility for hacking the networks of the CIA and U.S. Senate, said it was not behind the breach of Sega's network. The hacker group reportedly offered to help Sega identify those responsible for the breach.
In April, hackers also breached Sony's online player network, eventually compromising the data of more than 100 million players. | SEE STORY
In early June, police in Spain arrested three individuals suspected of participating in the Sony attacks. The suspects were described as senior members of "Anonymous in Spain," a cybercrimal organization that also targeted the websites of two large Spanish banks and an Italian energy company, as well the governments of Egypt, Libya and Iran and other countries.
According to The Wall Street Journal, several other videogame manufacturers have also been targeted by hackers recently. They include Nintendo Co., Square Enix Holdings Co. and Epic Games Inc.
Sega is a division of Tokyo-based Sega Sammy Holdings.