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Issue Date: Vol. 48, No. 5, May 2008, Posted On: 5/29/2008


Pace-O-Matic Debuts Legal Payout Skill Game For New York

NORCROSS, GA — Pace-O-Matic Inc. said Betson Enterprises has agreed to represent its new Moxie Mania Empire Edition, a skill game for New York State's tavern market that pays out cash prizes. Betson is hosting three spotlight shows featuring the game on June 4 at Betson Advance (Syracuse); on June 5 at the Hampton Inn (Albany); and on June 6 at corporate headquarters (Carlstadt, NJ).

Pace officials said New York's Moxie Mania, a numbers- based puzzle game under development for 18 months, has received written approval from the state regulators. They include the New York State Liquor Authority and local law enforcement; in Buffalo, some 200 games have been field-tested for the past eight weeks.

Approvals are based on a careful reading of New York State gambling laws, which permit cash payouts to winners of games of skill, explained Ron Carrara, Pace's vice-president of sales and marketing. "We have patented a feature called Zero Chance Technology, which means if the player does what he is supposed to do, there is a winner every time," he said.

The company said it expects to receive further approvals from state agencies, which including the State Racing and Wagering Board. Park Strategies, the lobbying firm of former U.S. senator from New York, Alphonse D'Amato, has been hired to represent Pace in talks with state and local authorities.

Gameplay has no online components. But Carrara said later this summer the company will set up online delivery of a "fill system" that replenishes gameplay with new number combinations and winning arrangements representing targets that skilled players can achieve. And he said games of this type and earning capacity usually cost between $8,000 and $10,000, but Moxie Mania Empire Edition is expected to cost less than half the norm.

As a condition of purchase, operators will be required to sign an agreement with Betson that stipulates the game be installed in taverns only - not in malls or fraternal clubs, and out of proximity to schools.


Topic: Music and Games Features

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