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Issue Date: Vol. 53, No. 9, September 2013, Posted On: 8/16/2013

ESA's 2013 Videogame Survey Finds Nearly Half Of All Gamers Are Women

by Staff Reporter
TAGS: Entertainment Software Association, ESA study, 2013 Essential Facts About the Computer and Video Game Industry, video game players, videogame study, arcade video games, video game trends

Videogames are a mass medium, widely enjoyed on a variety of platforms by a diverse audience, according to the Entertainment Software Association. ESA's "2013 Essential Facts About the Computer and Video Game Industry" reveals interesting facts about today's gamers and the games they play, including:

» The average gamer is 30 years old and has been playing for 13 years. Sixty-eight percent of gamers are 18 or older.

» Forty-five percent of all players are women. Today, adult women represent a greater portion of the game-playing population (31%) than boys age 17 or younger (19%).

» Sixty-two percent of gamers play games with others, either in-person or online.

» Seventy-seven percent of these gamers play with others at least one hour per week.

» Thirty-two percent of gamers play social games.

» Gamers play on the go: 36% play games on their smartphone, and 25% play on their wireless device.

» Ninety-three percent of parents pay attention to the content of the games their children play, and are present when games are purchased or rented 89% of the time.

» Eighty-eight percent of parents feel the Entertainment Software Rating Board rating system is helpful in choosing games for their children. Eighty-six percent of parents believe that the parental controls available on all new video game consoles are useful.

» Fifty-two percent of parents say video games are a positive part of their child's life. Seventy-one percent of parents believe that game play provides mental stimulation or education, 59% believe games encourage their family to spend to time together, and 62% believe that game play helps their children connect with their friends.


2013 Essential Facts About the Computer and Video Game Industry

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